Skip to main content

Posts

D&D: Magic Items For Sorcerers

There are hundreds of RAW magical items within Dungeons and Dragons. Some can suit any class or character, others are a bit more niche. What I like to do with my players is ask what magical items they want to find , then I simply put them in the world to find or as quest rewards. This means the players know they will be getting items that will genuinely improve their build, be useful, or just plain fun. I would encourage DMs to try this as well, but also thought I would begin a series by highlighting the top 5 magic items that fit the sorcerer class!   1. The Bloodwell Vial This is a class specfic item meaning it can only be used by a sorcerer. It has a gothic horror twist as the character has to attune to it by placing a few drops of blood within it. It allows the sorcerer to regain sorcery points whenever they regain hitpoints. For a sorcerer with a spooky or edgy twist, this item would be perfect aesthetically and useful mechnically.  2. The Ring of Spell Storing A very useful ite
Recent posts

DnD: Mini Dungeon - A Machine for Cheese

 Hello, readers! Today I decided to share a fun side quest dungeon/encounter I have in the back burner for my own DnD 5e campaign, featuring a map made by myself in Inkarnate . This is inspired in part by Dimension 20's rat king encounter   and Of Dairy and Darkness from Witcher 3 . It is made to be a silly little sidequest or part of a larger dungeon, and can take place in a sewer, in ruins, or an abandoned basement.The party could have been hired to investigate a strange smell in a property or area, or perhaps they notice it themselves while out exploring.

D&D: The Art Of Potion Making

Potions are a staple in every fantasy setting. Players can be found downing several at a time, magically stitching up their mortal wounds with magical shots so they can scrape by to take out the big boss. D&D is no different-- often potions of healing are the first things the party will seek out during a shopping trip. But potions cost gold. A lot of it. And that adds up over time. So it seems natural for some classes or characters to beg the question-- can I make my own potions? Today I'll be looking at the official takes for crafting potions and seeing what alternative methods the community has came up with.  Going By The Book First we need to know what we're crafting. In the Dungeon Master’s Guide , The Player’s Handbook , and Xanathar’s Guide to Everything potions are classed as a magical item with the following properties: You regain 2d4+2 Hit Points when you drink this potion. Whatever its potency, the potion’s red liquid glimmers when agitated. By rules as written

D&D: The History of the Firbolg

Many species in Dungeons and Dragons feel like they've been lifted straight from a fairytale, and the firbolg is no different. The toe the line between sweetness and savagry, with an air of fey whimsy.  These firbolg were Viking inspired, giant warriors. They were the most powerful of all the minor giants with the ability to shrink down to human size and perform illusions in order to steal from unexpecting travellers. They were solitary and scheming, and fought with massive halberds and swords.  Volo's Guide to Monsters introduced the furry, red-nosed gentle giants to us in 5th edition. However they have been quite different in previous editions. Let's take a dive into the publication history of the firbolg! Art is copyright Wizards of the Coast  (1983–2009) These giantfolk were introduced in 1st edition Advanced Dungeons and Dragons in Monster Manual II (1983). Now, back in the day monsterous races were monsterous, elves and humans were the good guys and drow were in