Skip to main content

D&D: The History of the Firbolg


Many species in Dungeons and Dragons feel like they've been lifted straight from a fairytale, and the firbolg is no different. The toe the line between sweetness and savagry, with an air of fey whimsy. 

These firbolg were Viking inspired, giant warriors. They were the most powerful of all the minor giants with the ability to shrink down to human size and perform illusions in order to steal from unexpecting travellers. They were solitary and scheming, and fought with massive halberds and swords. 

Volo's Guide to Monsters introduced the furry, red-nosed gentle giants to us in 5th edition. However they have been quite different in previous editions. Let's take a dive into the publication history of the firbolg!

Firbolgs through the years
Art is copyright Wizards of the Coast (1983–2009)

These giantfolk were introduced in 1st edition Advanced Dungeons and Dragons in Monster Manual II (1983). Now, back in the day monsterous races were monsterous, elves and humans were the good guys and drow were incredibly problematic. If it wasn't a player race, it was there to slay in the pursuit of heroic glory. They would continue this monsterous career through to the Monstrous Compendium Vol. Two (1989).

It wouldn't be until years later in Monster Manual 2 (2002) that the Firbolg was made to be a playable race in 4th edition, and early on in 5th edition they were also included as a player race in Volo's Guide to Monsters

Since their days as giant Viking warriors there were tidbits of lore that had creeped in over the years that changed the image of the firbolg to what we know today. For example, they lived in nature due to distrusting other races. Their illusionist abilities were stripped back to being able to turn invisible. In 4th edition they were drastically altered. They were now warriors of the feywild who toed the lines of neutraility-- shamans and barbarians who commanded their forces in the name of Nature deities.

Now in the days of 5th edition they may be fuzzier and rosey-cheeked, but the mysterious denizens of nature remain. Some of their illusionist magic has been returned to them, and they often use this to blend in with nature and life peaceful, solitary lives.

Firbolg artwork

Wizards of the Coast.

Obviously every character is different. Your firbolg may have hailed from the big city, or been raised by parents of another race-- but it is interesting to see how they have changed and diversified over the years. 

If you haven't played a firbolg or want to see what the best builds are for these fuzzy giantkin, Wonder and Widget's Workshop on YoutTube has a conciese guide on getting started!

Comments

Post a Comment

Popular posts from this blog

DnD: Mini Dungeon - A Machine for Cheese

 Hello, readers! Today I decided to share a fun side quest dungeon/encounter I have in the back burner for my own DnD 5e campaign, featuring a map made by myself in Inkarnate . This is inspired in part by Dimension 20's rat king encounter   and Of Dairy and Darkness from Witcher 3 . It is made to be a silly little sidequest or part of a larger dungeon, and can take place in a sewer, in ruins, or an abandoned basement.The party could have been hired to investigate a strange smell in a property or area, or perhaps they notice it themselves while out exploring.

D&D: Magic Items For Sorcerers

There are hundreds of RAW magical items within Dungeons and Dragons. Some can suit any class or character, others are a bit more niche. What I like to do with my players is ask what magical items they want to find , then I simply put them in the world to find or as quest rewards. This means the players know they will be getting items that will genuinely improve their build, be useful, or just plain fun. I would encourage DMs to try this as well, but also thought I would begin a series by highlighting the top 5 magic items that fit the sorcerer class!   1. The Bloodwell Vial This is a class specfic item meaning it can only be used by a sorcerer. It has a gothic horror twist as the character has to attune to it by placing a few drops of blood within it. It allows the sorcerer to regain sorcery points whenever they regain hitpoints. For a sorcerer with a spooky or edgy twist, this item would be perfect aesthetically and useful mechnically.  2. The Ring of Spell Storing A very useful ite